Doughlings: Invasion – Developer Diary Part 4: Multiplatform
Hello and welcome to our 4th developer diary about Doughlings: Invasion. We talked about visual approach, design approach and sound design so far. Today, […]
Hello and welcome to our 4th developer diary about Doughlings: Invasion. We talked about visual approach, design approach and sound design so far. Today, […]
Hello and welcome to our third development diary. We mentioned the design and visual approach so far. Today, our topic is Music and sound […]
Hello again! Last time we talked about design approach of Doughlings: Invasion. This time we want to talk about how we approached the visual […]
Hello! It’s been a while since we published a dev diary but we are making our second title these days and we want to […]
I have been an avid video gamer for 35 years. Ever since I started writing online articles one of the things I have always […]
Let us dive into the topic right away. Doughlings: Arcade is coming for Nintendo Switch and Xbox One. And the best part is: it […]
And here we are, the homestretch and a couple of days away from the release date May 8th. After months of dedication and coffee […]
This week we want to to give you an insight look into the targets and the design approaches behind it. Let’s begin. I thought […]
When you are developing a game, you focus on many things like the gameplay, graphics, story or characters. By today’s standards, the sound and music […]
When you design a game, one of the first things you do is to decide how players will play your game. Will it be […]