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ABOUT HERO CONCEPT

At Hero Concept we develop visionary reimaginations of the timeless classics of arcade gaming. We are ardent students of games and we study the histories of the ever-present classics in order to carry them into the 21st century–with panache.

We do this in an impossibly lean manner: with a tight-knit team, low overhead, and budgets that defy the norms of the industry. We release on all major platforms and take care of our community of players.

We enjoy developing new skill-sets as we venture into new genres and new audiences. We aim to make every next game deeper and grander then the previous one while creating more inventive, immersive, and indelible worlds within them.

Serkan Özay

SERKAN ÖZAY

Co-Founder & Creative Director / Board Member

Battle-hardened art director/game designer, lifelong Trekkie, guitar-toting metalhead, role-playing game master and geek deity.


Turgut Hakkı Özdemir

TURGUT HAKKI ÖZDEMİR

Co-Founder & Lead Programmer

Programmer with a liking with all things user interactive.


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RABİA KALYONCU

Artist

Painter, little bit designer, and professional curious.


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UTKU DERVİŞOĞLU

Artist

2D Animator, weird fiction & comic book enthusiast.


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ÖZGE KOCAOĞLU

Programmer

Unity tool monster, social butterfly, and tabletop role-playing nerd.


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AHMET ONUR KİRMAN

Artist

Versitile designer, competitive games enthusiast, music nerd.


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DİLAİLAH BESTE KUZU

Artist

2D character artist, part-time gamer, amateur Dungeon Master. Thought to have a secret identity as a freelance murderer.


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YASİN TAŞ

Artist

Keen on sports & unfortunately likes competitive games.


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DENİZ ERYILMAZ

Programmer

Linux enjoyer, self-proclaimed technical artist & coffee addict.


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MEHMET MUSA SERİM

Artist

Fine and Martial Arts combined. Seeker of dynamism.


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LEVENT YILMAZ

Artist

3D artist, creature enthusiast, part-time assassin, and potato lover.


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MUSTAFA HAKAN TÜRKMEN

Artist

Semi-expert on anything 2D, an average anime/manga enjoyer & also a lover of dogs (and cats tho It’s still up for debate).


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ESLEM ALTUN

Artist

2D animator, indie games enthusiast, craftswoman and amateur bird-watcher.


Bora Koçyiğit

BORA KOÇYİĞİT

Board Member

15+ years in sports, media and gaming management. Have investments in ecommerce, animation / production, gaming and esports.


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BURAK YILMAZ

Board Member

7 years venture capital experience in gaming sector. Management of 30+ gaming investments.


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NEWS & ANNOUNCEMENTS

Mayhem Brawler 2: Best of Both Worlds is Announced!

…a Time Transition-themed Beat ’em Up with Modern Roguelite Mechanics and RPG elements! Mayhem Brawler 2: Best of Both Worlds is a time transition-themed […]

Mayhem Brawler II Dev Diary #9 – Backgrounds

How is it going, Brawlers? Today, we’ll dive into the backgrounds of Mayhem Brawler: Best of Both Worlds. Who is Rabia? I’ve been part […]

Mayhem Brawler II Dev Diary #8 – The Cover

When designing a game’s cover art, it’s important to take a deep breath. The cover serves as the game’s first introduction to the outside […]

Hero Concept & MadRooster Game Audio Lab Partnership

Fantastic News! Today, we are thrilled to announce a monumental partnership that will elevate our upcoming release, Mayhem Brawler II: Best of Both Worlds, […]

Thank You For Joining Us at Gaming Istanbul (GIST)

Hello Brawlers! We were thrilled to present the first playable demo of Mayhem Brawler II: Best of Both Worlds at Gaming Istanbul (GIST). You […]

Wishlist Mayhem Brawler II: Best of Both Worlds NOW!!!

Hero Concept proudly presents a perfect fuse of ’90s arcade vibes and modern rogue-lite mechanics: time transition-themed Mayhem Brawler II: Best of Both Worlds, […]